Contest Specific Rules

 1.            The City Suburban Catholic Conference will abide by IHSA rules as published by the National Federation of High Schools. The following rules will supersede the IHSA rules.

 2.            The City Suburban Catholic Conference competes at two levels, Junior Varsity and Varsity.

                 a. Varsity teams may be comprised of 8th grade players and younger.

                b. Junior Varsity teams may be comprised or 6th grade players and younger.

 3.            Field Dimensions.

                a. Varsity

                                1. Varsity bases are 80 feet in length

                                2. The pitching rubber is 54 feet

                b. Junior Varsity

                                1. Junior Varsity bases are 70 feet

                                2. The pitching rubber is 48 feet

 4.            Out of bounds shall be defined by the umpire before the beginning of the game. Any ball hit and caught out of bounds is ruled a dead ball.

 5.            The overthrow rule. Each runner advances two bases when a ball is thrown out of play. When such a throw is the first play by an infielder, the award is governed by the position of the runners at the time the ball was pitched. In all other cases, the award is governed by the position of the runner at the time the throw was made.(i.e. when it left the fielders hand)

 6.            All teams must provide one new baseball for each game.

 7.            The bat barrel thickness may not be greater than 2 5/8 inches and the bat can only be a single digit differentiation between length and weight. Bats must be stamped BBCOR or BPF 1.15.

 8.            All batting helmets and catchers helmets must meet NOCSAE specifications. Helmets must be worn on deck, batting and running.

 9.            Catchers must be in complete safety gear. Equipment must be NOCSAE approved and must include catchers’ helmet, chest protector, throat protector and shin guards.

 10.          The game will be 6 innings long.

                a. Mercy rule. The game ends if a team is ahead by 12 runs after 4 innings, or 3 1/2 innings if the home team is ahead.

                b. If the score is tied the game will be played until there is a winner or until field usage, darkness, or time runs out.  If the game is still tied after field usage, darkness or time runs out, the game will be declared a tie and each team will receive 1 point in the standings.

                c. NEW FOR 2015 Teams will be allowed to set a run or batters per inning restriction before the game. Agreement must be acceptable to both coaches and cannot be adjusted once implemented.

 11.          Batting order and Substitutions

                a. Regular Season Free substitutions:

                                1. All players at each game must bat in a continuous batting order.

                                2. All players must play at least one inning in the field by the end of the third inning.

                                3. There will be free entry for all players with the exception of the pitcher.

                b. Play-off substitutions:

                                1. Each team may choose to bat 9 batters, 10 batters or continuous batting order.

                                                1. 10 Batter rules-A tenth batter can be used in the line up as an extra hitter. These players can switch positions in the field. All other players will be governed by the free substitution rule.

                                                2. Continuous Order rules, Substitutes can play in any field position at any time, with the exception of the pitcher. Once a pitcher has been removed, they may not return as a pitcher.

                                                3. 9 Batter rules are governed by the Free Substitution rule.

                                2. Once a team starts with ten or more players, they must end with ten or more players.

                                3. Free substitutions as spelled out in the IHSA rulebook: Starters can be replaced by a sub and return to the game for that sub spot in the line-up. The sub is then out of the game and cannot return.

                                4. No playing time restrictions.

 12. No metal spikes are allowed.

 13. Designated Runner. With Two outs, if the catcher is a base runner, the base runner should be replaced by a designated runner. The designated runner is the last out.

 14. Pitching:

                a. Balks-Regular Season-1 warning per pitcher and then a balk will be called.

                b. Balks -Playoffs -Balks will be called with no warnings.

                c. One pitch constitutes an inning pitched.

                d. JV pitch limits. 3 inning limit per game. 3 inning limit per day. 6 inning limit per opponent (across multiple games).

                e. Varsity pitch limits. 6 inning limit per game. 6 inning limit per day. 6 inning limit per opponent (across multiple games).

                f. Once a pitcher is removed from the mound, he may not return to the mound during the game.

 15. Base running.

                a. The slide rule is in effect when there is a close play at any base. When there is a close play at any base a runner who does not slide MAY be called out if contact is initiated by the runner (Umpires Judgment).

                b. JV Only. A base runner may not advance home on an overthrow.

                c. JV. Base runners may not steal home on a passed ball or wild pitch.

                d. JV. Will not enforce the dropped third strike rule.

 16. Bunting will be allowed. A bunt ruled foul with 2 strikes on the batter is an out.

 17. There will be a coin toss at the beginning of each game to determine which team will be the home team.

                a. When double headers are played, the coin toss will determine home team for the first game.

                b. The team that is the home team for the first game will be the visitor for the second game.

                c. When single games are played, the team that wins the coin toss will be the home team for that game. In the second game between those teams the team that lost the toss will be the home team.

 Administrative Rules

 1. Rosters must be in before the first game. Please send rosters. Please email final rosters to the Baseball Chairman (Dan Kosiba:

 2. Games may start on the date determined by the conference and the final games must be completed by the end of the day of the final day of the season. Any games not finished by that date will be recorded as double forfeits. Play-off quarter finals will take place the following week with the higher seeded team providing the playing field. The semi-finals and finals will take place the following weekend at a site determined by the conference.

 3. Rescheduling and season ending rules:

                a. Games not played by the end of the season will be double forfeits.

                b. Games must be rescheduled in 48 hours after cancellation.

                c. $50.00 fine for games rescheduled for inappropriate reasons.

 4. The top team will receive team and individual trophies. Team and individuals awards will be given to the top 2 teams in the league tournament. All teams make the playoffs with the top teams having a bye in the 1st round.

 5. Contest Results Reporting.

                a. The winning team is responsible for reporting scores through the CSCC web site at

                b. Any scores which have not been reported within 48 hours of the scheduled contest date will be considered a forfeit by both teams.

                c. Any contest not reported by 4:30pm on the season end date will be considered a forfeit.

 6. The umpire fee will be $25.00 per school per game.

 7. In case of a rain out, please call the umpire chief.

                 Ralph Amelio:

                Home (773) 589-1602

                Cell (312) 593-8102

                 When rescheduling a game – you must give the umpire chief at least 24 hours to schedule an umpire.

 8. If an umpire shows up at a game and it is subsequently rained out before the game starts, the umpire will be paid $10.00. If the game starts and then is rained out the umpire will receive the full fee.

 9. At the first indication of lightning, the game will be suspended. The game will be continued or terminated at the discretion of the umpire.

10. All players that are eligible to play must play.

 11. Protests and Appeals.

                a. Protested contest results must be submitted to the protesting team’s athletic director within 24 hours of the completion of the contest. The athletic director will then evaluate the protest and present it to the league chairperson for a ruling.

                b. No protest will be considered regarding judgment calls made by the official.

                c. Protests will only be considered where there is a question of rules interpretation which affects the outcome of the game.

                d. No protest will be considered if the coach could not immediately produce a copy of the league rules for the contest official at the time questioned call.

                e. Violations of league playing time rules may only be addressed through the appeal process.

                f. The Umpire is not permitted to determine a forfeit based on playing time infractions.

                                1. If a coach feels a player has not played the minimum amount of time the coach is to advise the opposing coach and the Umpire of the situation. If the official scorers book shows that the player(s) in question have not played the minimum amount of points the Umpire is to sign the score sheet ONLY as a witness.

                                2. The Umpire is to act as an impartial third party witness The Umpire will not be monitoring playing time.

 12. Procedure for canceling or postponing any given game.

                a. All scheduling changes must be made by the athletic director. Coaches are not permitted to cancel or reschedule games.

                b. Please notify the other team, then contact the umpire chairperson (Ralph Amelio 312-593-8102) and then email the CSCC webmaster (  If we are unaware of a schedule change, your team will be credited with a forfeit because a score was not reported.

 13. School Representation

                a. Players must be full time day students attending the school that they represent.

 14. Age Restrictions. Players are eligible to play for a given grade based upon their birth date.

                a. 8th Grade -Has not reached their 15th birthday before September 1st of the current school year.

                b. 7th Grade -Has not reached their 14th birthday before September 1st of the current school year.

                c. 6th Grade -Has not reached their 13th birthday before September 1st of the current school year.

                d. 5th Grade -Has not reached their 12th birthday before September 1st of the current school year.

                e. 4th Grade -Has not reached their 11th birthday before September 1st of the current school year.

                f. Any coach and/or school that violate any of these age rules shall be suspended from the league on that level for the remainder of the season and must forfeit all games.

 15. Rosters

                a. Every school must submit a complete roster of all team members and coaches including name, uniform number and date of birth. Each team roster must be signed by the school principal and submitted to the respective boys or girls league chairperson prior to their first contest. Failure to supply said rosters will result in forfeiture of all contests played prior to the receipt of the rosters by the league chairperson.

                b. Copies of each team's roster shall be made available to any coach upon request.

                c. Players may be added, but only in writing and signed by the School principal, up until 30 days prior to the first scheduled playoff date, at which time rosters will be considered frozen. Any request to alter rosters after the freeze date must be approved by the league chairperson.

 16. Player Promotion. A student athlete may play up a grade but may not play down. Once a player has played up he/she may not go back down for league competition. A student athlete may play up a grade, but may not play down a grade. All players must attend the school they represent.

 17. Double rostering of players may be allowed under certain circumstance. Double rostering must be approved by the league chairperson.

 Playoffs, Official Standings and Tie Breakers

 1. Playoffs are held only for the JV and Varsity grade levels.

 2. Standings will be determined on the basis of overall conference records split by City and Suburban Divisions when more than eight teams are participating.

 3. Tie breakers are listed in the order of application. These tie breakers exist for the purpose of determining playoff seeding only. Ties which would determine inclusion for a playoff seeding will be determined through an elimination contest.

a) Head to Head Record

b) Division Record (Only if teams are in same division)

c) Coin Toss

 4. All teams make the playoffs with the top teams receiving a bye in the first round (as stated under Administrative Rules Item 4.)

 5. Teams are rank ordered within their respective divisions based on overall record and secondly by division record in the case of ties.

                a) Each #1 seed will be matched against the #4 seed from the opposite division.

                b) Each #2 seed will be matched against the #3 seed from the opposite division.

                c) The two #1 seed games will be placed in opposite brackets.

                d) The two #2 seed games will be placed in opposite brackets, where the #1 seed from one division will be in the same bracket as the #2 seed from the opposite division.

6.  The home team in the playoffs is always the higher seeded team. If there is a tie in team seeds a coin flip will determine the home team.